Scene Graph Optimization

Scene Graph Optimization is a computational method that enhances rendering efficiency in virtual reality environments by hierarchically organizing and selectively processing spatial and semantic relationships among scene elements to minimize redundant computations during real-time traversal and update operations.

9

Publications

460

Citations

27

Authors

11

Institutions

Publications per year

2017–2026

4

Authors

27

  1. TD
    Tom Drummond

    University of Cambridge, United Kingdom

    1 publications · 121 citations

    1

    h-index

  2. NH
    Nathan Hughes

    Decision Systems (United States), United States

    1 publications · 171 citations

    1

    h-index

  3. NX
    Ning Xu

    Tianjin University, China

    1 publications · 23 citations

    1

    h-index

  4. TC
    T.C.S. Cheah

    Multimedia University, Malaysia

    1 publications · 12 citations

    1

    h-index

  5. JB
    Joshua B. Tenenbaum

    Massachusetts Institute of Technology, United States

    1 publications · 69 citations

    1

    h-index

1–5 of 27

Venues

  1. Computers in Industry

    1 publications · 26 citations

    1

    h-index

  2. 2021 IEEE/CVF International Conference on Computer Vision (ICCV)

    Conference · 1 publications · 23 citations

    1

    h-index

  3. Pattern Recognition Letters

    1 publications · 10 citations

  4. Machine Learning and Knowledge Extraction

    1 publications · 12 citations

1–5