2022 · 10 citations · 4 references
EducationEducational TechnologyInstructionInstructional DesignInteractive MediaPlay-based LearningCollaborative Learning EnvironmentsGame-based LearningInteractive StorytellingLearning StoriesOnline Community BuildingOnline LearningCollaborative Story CreationDigital Game-based LearningGame Design For LearningInteractive Storytelling TechnologyLearner EngagementOnline Community ParticipationOpen-source Software DevelopmentPedagogical Storytelling
Multiple studies have hinted at the positive effects of educational games on learner engagement. However, some games, if they exist, may not be readily usable for some lessons even though the same topics are covered. In this workshop, the participants will be introduced to Twine, an open-source development environment for nonlinear stories that requires little to no coding. Tips and tricks to making engaging stories that target desired learning outcomes derived from existing research will be shared. The participants will have the opportunity to apply these insights through a group activity where they create their stories for a lesson. They will then individually create games for their stories and share their works to the rest of the group. An online community will be created after the workshop for the participants to continue exchanging ideas or creations afterwards.
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From game design elements to gamefulness
Sebastian Deterding, Dan Dixon, Rilla Khaled et al. · 2011 · 7.8K citations
Michael Sailer, Jan Ulrich Hense, Sarah Katharina Mayr et al. · Computers in Human Behavior · 2016 · 1.9K citations · Full text