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DVGG: Deep Variational Grasp Generation for Dextrous Manipulation
46
Citations
30
References
2022
Year
Artificial IntelligenceRobot KinematicsEngineeringMachine LearningDexterous Manipulation3D Pose EstimationField RoboticsObject ManipulationDextrous Manipulation3D Computer VisionComplete Point CloudPoint Cloud CompletionData ScienceGrasp Success RateRobot LearningKinematicsMachine VisionComputer ScienceDeep Learning3D Object RecognitionComputer VisionMechanical SystemsRobotics
Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to parallel-jaw grippers. Modeling hand-object interactions is essential to the study of multi-finger hand dextrous manipulation. This work presents DVGG, an efficient grasp generation network that takes single-view observation as input and predicts high-quality grasp configurations for unknown objects. In general, our generative model consists of three components: 1) Point cloud completion for the target object based on the partial observation; 2) Diverse sets of grasps generation given the complete point cloud; 3) Iterative grasp pose refinement for physically plausible grasp optimization. To train our model, we build a large-scale grasping dataset that contains about 300 common object models with 1.5 M annotated grasps in simulation. Experiments in simulation show that our model can predict robust grasp poses with a wide variety and high success rate. Real robot platform experiments demonstrate that the model trained on our dataset performs well in the real world. Remarkably, our method achieves a grasp success rate of 70.7% for novel objects in the real robot platform, which is a significant improvement over the baseline methods.
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