2019 · 55 citations · 16 references
EngineeringVisualizationGraspingRoboticsVisual PerceptionDexterous ManipulationHaptic Feedback SystemsManipulation PerceptionObject ManipulationReach-to-grasp ControlVirtual RealityGrasping ControlHaptic FeedbackManipulationManipulation SimulationVirtual Reality FeedbackVirtual Reality HapticsVirtual Reality InterfacesVisual Feedback
In this work, we investigate the influence of different visualizations on a manipulation task in virtual reality (VR). Without the haptic feedback of the real world, grasping in VR might result in intersections with virtual objects. As people are highly sensitive when it comes to perceiving collisions, it might look more appealing to avoid intersections and visualize non-colliding hand motions. However, correcting the position of the hand or fingers results in a visual-proprioceptive discrepancy and must be used with caution. Furthermore, the lack of haptic feedback in the virtual world might result in slower actions as a user might not know exactly when a grasp has occurred. This reduced performance could be remediated with adequate visual feedback.
16
The role of interaction in virtual embodiment: Effects of the virtual hand representation
Ferran Argelaguet, Ludovic Hoyet, Michaël Trico et al. · 2016 · 335 citations · Full text
Engineering, Psychology, Grasping +14