Publication | Closed Access
Computing for the Critters: Exploring Computational Thinking of Children in an Informal Learning Setting
12
Citations
13
References
2018
Year
Unknown Venue
Computational LiteracyEducationComputer-supported Collaborative LearningSocial SciencesElementary EducationStem EducationInclusive EducationExploring Computational ThinkingCognitive ScienceComputational ThinkingLearning SciencesDesignSecondary Stem EducationLearning AnalyticsComputer ScienceInformal LearningDesign ThinkingSpecial EducationHuman-computer InteractionComputer-based EducationDigital Learning
This Work-in-Progress study focuses on computational thinking (CT) in children. Women, minorities, and persons with disabilities are currently underrepresented in STEM education and careers. However, providing appropriate early CT learning opportunities can potentially help learners develop both interest and self-efficacy in computer science and STEM fields.Our research aims to characterize computational thinking and engineering thinking for K-2 aged children. In this paper, we report on our findings of children exploring a recently installed exhibit at a local Midwestern science center. The exhibit was designed to help children learn about engineering careers and CT, and provides different learning activities to elicit CT in children from diverse learning groups. The exhibit provides information about different engineering disciplines/fields, and examples of engineers from diverse groups (i.e. it includes images of people of different races, ethnicities, gender, and ability).In this study, we audio- and video-recorded families while they explored the exhibit. They then participated in interviews and completed surveys. The video data provided evidence that children can engage in a range of CT competencies in the computer-supported coding game. Our findings can help us further consider how families can support children as they learn CT skills in out-of-school environments.
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