Publication | Closed Access
Software Architectures for Implementing Achievement Badges - Practical Experiences
11
Citations
12
References
2014
Year
Unknown Venue
E-learningEngineeringEducationSoftware EngineeringOnline LearningEducational ApplicationSoftware ArchitectureProgram EvaluationPerformance AssessmentBadge SystemsGame DesignImplementing Achievement BadgesUbiquitous LearningGamificationDesignUser ExperienceLearning AnalyticsComputer ScienceOnline Course DevelopmentSoftware DesignArchitectural DesignCommercial SystemsHuman-computer InteractionTechnologySystem SoftwareDigital LearningDesign Principles
There are multiple commercial and non-commercial products available to integrate gamification aspects to existing services. Some of these are platform dependent whilst others are more general purpose. Commercial systems come with some problems - for example, lack of control and privacy issues. To avoid these problems, we created two iterations of badge systems and tested both of them on large courses (ca. 300 students each). In this paper, we present these systems and evaluate their merits and flaws. Based on our experiences, we present design principles on how to implement badge systems to existing online learning environments.
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