Concepedia

Concept

gamification

Parents

5.2K

Publications

356.4K

Citations

12.2K

Authors

3K

Institutions

About

Gamification is the application of game design elements and game principles in non-game contexts. As a multidisciplinary academic concept and methodological approach, it investigates how employing specific characteristics derived from games, such as points, badges, leaderboards, challenges, and feedback mechanisms, can influence user motivation, engagement, behavior change, and overall system effectiveness. Its significance lies in its potential to enhance learning, productivity, user experience, and problem-solving across various domains like education, healthcare, business, and human-computer interaction.

Top Authors

Rankings shown are based on concept H-Index.

JH

Tampere University

LE

University of Waterloo

DJ

Queensland University of Technology

SI

Universidade de São Paulo

RL

University of Saskatchewan

Top Institutions

Rankings shown are based on concept H-Index.

Tampere University

Tampere, Finland

University of Waterloo

Waterloo, Canada

Michigan State University

East Lansing, United States