Framework for model-based competency management for design in physical and virtual worlds

Tomo Cerovšek, Tadeja Zupančič, Vojko Kilar

Journal of Information Technology in Construction · 2010 · 19 citations · 5 references

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Abstract

SUMMARY: This paper presents the competency management approach for design in physical and virtual worlds. We suggest a framework with taxonomy for the identification, assessment and cataloguing of design competencies in the AEC (Architecture, Engineering and Construction) domain. Proposed competency management framework employs documented design results, especially digital models, including building information models (BIM), which can serve as a reference for the evidence of applied knowledge in the collaborative design. We explore differences and commonalities in competencies for the design in physical and virtual worlds by examining design input, process, and outcome. As the design of virtual worlds requires new skills and competencies, it also marginalises engineering aspects that depend on physical conditions; however, several design features, methodologies and even designs are common to projects in both worlds. The study is supported with a selection of designed artefacts from physical and virtual world projects. The results are important for the improvements in evaluation of design results, management of design process, virtual construction, knowledge, and human resources in the AEC; and the linkage between competencies for design in physical and virtual worlds.

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