2002 · 36 citations · 5 references
ComputingAerospace EngineeringSystems EngineeringConflict ResolutionDistributed SystemsGame TheoryAgent-based ModelingCollision AvoidanceDistributed CoordinationHybrid SystemsMulti-agent SystemsNoncooperative Game TheoryAgent CooperationAgent CoordinationCoordinationDiscrete-event SystemsGame-theoretic Multi-agent SystemsMulti-agent Decision MakingMultiagent ControlTraffic Management Systems
A conflict resolution architecture for multi-agent hybrid systems with emphasis on air traffic management systems (ATMS) is presented. In such systems, conflicts arise in the form of potential collisions which are resolved locally by inter-agent coordination. This results in a decentralized architecture in which safety issues are resolved locally and central agencies, such as air traffic controllers, focus on global issues such as efficiency and optimal throughput. In order to allow optimization of agents' objectives, inter-agent coordination is minimized by noncooperative conflict resolution methods based on game theory. If noncooperative methods are unsuccessful, then cooperative methods in the form of coordinated maneuvers are used to resolve conflicts. The merging of inter-agent coordination, which is modeled by discrete event systems, and agent dynamics, which are modeled by differential equations, results in hybrid systems.
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Dynamic noncooperative game theory
European Journal of Operational Research · 1995 · 1.1K citations
Hybrid control in air traffic management systems
S. Shankar Sastry, George E. Meyer, Claire J. Tomlin et al. · 2002 · 79 citations