2008 · 28 citations · 4 references
BusinessCybersecurityEducational TechnologyComputer SecurityInformation Security ManagementNetwork SecurityCybersecurity ManagementDigital EcosystemsEducational Game DesignGame-based LearningSecurity AwarenessCybersecurity LiteracyDigital Game-based LearningGame-based SimulationPilot Study DesignPilot Study PlanningSecurity Awareness EducationSimulation Game DesignSimulation Games
Success of digital ecosystem depends on a reliable supporting infrastructure that offers and transports services and information thereby empowers the business system to function properly. This implies the utmost importance to maintain the reliability, confidentiality and integrity of the network and communication systems. This paper reports an initial pilot study on the use of a simulation game called CyberCIEGE for raising the awareness and knowledge on Information Security among a small group of Thai students. The paper provides an overview of the software, the experiment and results, and, a discussion on the next phase of this proposed project.
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A video game for cyber security training and awareness
Benjamin D. Cone, Cynthia E. Irvine, Michael Thompson et al. · Computers & Security · 2006 · 254 citations
CyberCIEGE: Gaming for Information Assurance
C.E. Irvine, Michael Thompson, Ken Allen · IEEE Security & Privacy · 2005 · 95 citations