Game-based Simulation

Game-Based Simulation is a type of simulation-based learning environment that integrates game design elements and mechanics within a structured, interactive scenario to enhance engagement, motivation, and experiential learning through challenge, feedback, and goal-oriented play.

1K

Publications

41.8K

Citations

2.3K

Authors

940

Institutions

Publications per year

2017–2026

266

Authors

2.3K

  1. AJ
    A. J. Faria

    University of Windsor, Canada

    13 publications · 760 citations

    11

    h-index

  2. AV
    André van der Hoek

    University of California, Irvine, United States

    9 publications · 340 citations

    9

    h-index

  3. MV
    Margaret Verkuyl

    Centennial College, Canada

    8 publications · 570 citations

    8

    h-index

  4. IM
    Igor Mayer

    Delft University of Technology, Netherlands

    8 publications · 708 citations

    8

    h-index

  5. EO
    Emily Oh Navarro

    University of California, Irvine, United States

    8 publications · 326 citations

    8

    h-index

1–5 of 2.3K

Venues

  1. Simulation & Gaming

    S&G · 121 publications · 5.7K citations

    39

    h-index

  2. Clinical Simulation in Nursing

    12 publications · 566 citations

    12

    h-index

  3. Simulation & Games

    S&G · 12 publications · 272 citations

    11

    h-index

  4. Computers & Education

    10 publications · 1.1K citations

    10

    h-index

  5. 10

    h-index

1–5