Simulation Game Design
Simulation Game Design is a systematic methodology within interactive simulation that integrates game mechanics, immersive environments, and dynamic modeling to create structured, goal-oriented experiences for training, education, or behavioral analysis in simulated contexts.
343
Publications
12.7K
Citations
814
Authors
407
Institutions
Publications per year
2017–2026
78
Parents
343
The Design Principles for Flow Experience in Educational Games
Kristian Kiili, Sara de Freitas, Sylvester Arnab et al. · Procedia Computer Science · 2012 · 297 citations · Full text
Foundation for problem‐based gaming
Kristian Kiili · British Journal of Educational Technology · 2007 · 283 citations
How to Facilitate a Debriefing
Barbara Steinwachs · Simulation & Gaming · 1992 · 267 citations
Education, Instruction, Teaching +11
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407

Delft University of Technology
Delft, The Netherlands
15 h-index
51 publications
1.9K citations
Wageningen University & Research
Wageningen, The Netherlands
5 h-index
9 publications
497 citations

University of Twente
Enschede, The Netherlands
5 h-index
10 publications
767 citations

University of Skövde
Skövde, Sweden
5 h-index
15 publications
938 citations

Pennsylvania State University
State College, United States
4 h-index
8 publications
144 citations
Centre de Coopération Internationale en Recherche Agronomique pour le Développement
Paris, France
4 h-index
8 publications
128 citations

Cornell University
Ithaca, United States
4 h-index
11 publications
685 citations

University of Turku
Turku, Finland
4 h-index
6 publications
551 citations
1–8 of 407
S&G · 59 publications · 2.8K citations
29
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S&G · 10 publications · 159 citations
10
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6 publications · 205 citations
6
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5 publications · 262 citations
5
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4 publications · 126 citations
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