Publication | Closed Access
Product Placement in Social Games: Consumer Experiences in China
34
Citations
37
References
2014
Year
Consumer StudyConsumer ResearchCommunicationSocial MediaConsumer CulturePersonal BrandingProduct ExperienceManagementConsumer BehaviorHappy NetworkSocial GamesGame DesignMedia MarketingBrand DevelopmentBrand AwarenessAdvertisingMarketingSocial Network SitesInteractive MarketingBusinessArts
A phenomenological study reveals the meanings of product placement in social games on social network sites (SNSs) among Chinese urban, white-collar professional users through an investigation of a newly launched SNS, Happy Network. In total, 26 face-to-face, in-depth interviews were conducted. Through inductive analysis, a theoretical model was proposed to catch the rich meanings of product placement in the context of an SNS. Specifically, the study reveals four interpretive themes regarding the meanings of product placements in an SNS: (1) embracing product placement in the SNS, (2) bridging virtual and real-world branding, (3) referencing the framework of product placement, and (4) influencing real-world consumption.
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