Publication | Closed Access
Augmenting the virtual domain with physical and social elements
97
Citations
11
References
2004
Year
Video Game DevelopmentEngineeringOnline GamingSocial Game ElementsSimulation Video GameCommunicationPervasive GameVirtual RealitySocial AugmentationGame DesignSocial DomainsOnline GamesDesignUser ExperienceIntelligent Virtual EnvironmentGamesCollaborative Virtual EnvironmentArchitectural DesignTechnologySocial ComputingVirtual SpaceHuman-computer InteractionVirtual DomainArts
In this paper, means of enriching computer entertainment experiences by emphasizing physical and social game elements are discussed. A conceptual framework in which the relations between the virtual, the physical, and the social domains are modeled is presented. Interfaces that mediate between the domains are discussed along with a complementary software architecture that helps developing hybrid computer games. Finally, sample games that follow the approach of physical and social augmentation are presented.
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