Virtual Reality Gaming

Virtual Reality Gaming is a form of interactive digital entertainment that immerses players in a simulated three-dimensional environment through head-mounted displays and spatial tracking technologies, distinguishing it from conventional gaming by enabling embodied, first-person engagement within dynamically responsive virtual worlds.

674

Publications

30.7K

Citations

2.3K

Authors

790

Institutions

Publications per year

2017–2026

434

Authors

2.3K

  1. HL
    Hai‐Ning Liang

    Xi’an Jiaotong-Liverpool University, China

    15 publications · 665 citations

    13

    h-index

  2. WX
    Wenge Xu

    Xi’an Jiaotong-Liverpool University, China

    10 publications · 529 citations

    10

    h-index

  3. MM
    Maic Masuch

    University of Duisburg-Essen, Germany

    7 publications · 156 citations

    7

    h-index

  4. FS
    Frank Steinicke

    Universität Hamburg, Germany

    7 publications · 242 citations

    7

    h-index

  5. MV
    Margaret Verkuyl

    Centennial College, Canada

    7 publications · 449 citations

    7

    h-index

1–5 of 2.3K

Venues

  1. Virtual Reality

    18 publications · 1K citations

    15

    h-index

  2. JMIR Serious Games

    17 publications · 685 citations

    15

    h-index

  3. Games for Health Journal

    10 publications · 671 citations

    9

    h-index

  4. PubMed

    Repository · 9 publications · 387 citations

    9

    h-index

  5. IEEE Computer Graphics and Applications

    8 publications · 419 citations

    8

    h-index

1–5