Virtual Reality Games

Virtual Reality Games is an academic construct denoting a form of interactive digital gameplay that belongs to the broader category of virtual reality applications and is distinguished by its incorporation of game mechanics, immersive environments, and real-time user agency within simulated three-dimensional worlds.

1.1K

Publications

52.7K

Citations

4K

Authors

1.3K

Institutions

Publications per year

2017–2026

770

Authors

4K

  1. HL
    Hai‐Ning Liang

    Xi’an Jiaotong-Liverpool University, China

    15 publications · 690 citations

    13

    h-index

  2. WX
    Wenge Xu

    Xi’an Jiaotong-Liverpool University, China

    9 publications · 539 citations

    9

    h-index

  3. SY
    Soojeong Yoo

    The University of Sydney, Australia

    8 publications · 262 citations

    8

    h-index

  4. FS
    Frank Steinicke

    Universität Hamburg, Germany

    8 publications · 214 citations

    8

    h-index

  5. RL
    Ruggiero Lovreglio

    Massey University, New Zealand

    7 publications · 786 citations

    7

    h-index

1–5 of 4K

Venues

  1. JMIR Serious Games

    31 publications · 1.3K citations

    23

    h-index

  2. Games for Health Journal

    18 publications · 1K citations

    17

    h-index

  3. Virtual Reality

    20 publications · 1.1K citations

    17

    h-index

  4. Applied Sciences

    15 publications · 515 citations

    13

    h-index

  5. IEEE Computer Graphics and Applications

    12 publications · 769 citations

    11

    h-index

1–5