INFORMS Transactions on Education · 2001 · 49 citations · 1 references
EducationCommunicationEducational TechnologyInstructional DesignMass CommunicationPlay-based LearningEducational Game DesignEducational Software DesignGame-based LearningVideo Game StudiesClassroom ExplanationsDigital Game-based LearningFeedbackGame Design For LearningGame-based Multimedia Instruction
This paper introduces a version of the internationally popular television game show Who Wants To Be A Millionaire ® that has been created for use in the classroom using Microsoft PowerPoint ® . A suggested framework for its classroom use is presented, instructions on operating and editing the classroom version of Who Wants To Be A Millionaire ® are provided, and sample feedback from students who have played the classroom version of Who Wants To Be A Millionaire ® is offered.
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Effective Teaching in Higher Education
A. G. Betjemann, George Brown, Madeleine Atkins · British Journal of Educational Studies · 1989 · 663 citations