ACM Transactions on Graphics · 2010 · 132 citations · 41 references
EngineeringRobotics EngineeringHuman-robot InteractionRobot DynamicsRoboticsContact DynamicsHuman LocomotionHuman Movement MechanicsKinematicsMotion CaptureContact-rich ControlForward Dynamics ModelingHuman Motion SimulationMotion ReconstructionMotion TrajectoryOpen-loop ControlSampling In State Space
Human motions are the product of internal and external forces, but these forces are very difficult to measure in a general setting. Given a motion capture trajectory, we propose a method to reconstruct its open-loop control and the implicit contact forces. The method employs a strategy based on randomized sampling of the control within user-specified bounds, coupled with forward dynamics simulation. Sampling-based techniques are well suited to this task because of their lack of dependence on derivatives, which are difficult to estimate in contact-rich scenarios. They are also easy to parallelize, which we exploit in our implementation on a compute cluster. We demonstrate reconstruction of a diverse set of captured motions, including walking, running, and contact rich tasks such as rolls and kip-up jumps. We further show how the method can be applied to physically based motion transformation and retargeting, physically plausible motion variations, and reference-trajectory-free idling motions. Alongside the successes, we point out a number of limitations and directions for future work.
41
Choice Reviews Online · 2005 · 4.7K citations
Lucas Kovar, Michael Gleicher, Frédéric Pighin · 2008 · 1.1K citations
Karl Sims · 1994 · 990 citations
Engineering, Evolutionary Biology, Computational Neuroscience +16
Andrew Witkin, Michael Kass · ACM SIGGRAPH Computer Graphics · 1988 · 714 citations · Full text
Arts, Physics, Motion Design +16