Publication | Open Access
Balancing Safety and Exploitability in Opponent Modeling
13
Citations
12
References
2011
Year
EngineeringGame TheorySafety ScienceComputational Game TheoryFormal VerificationStochastic GameCritical MechanismSystems EngineeringRobot LearningMechanism DesignComputer ScienceOpponent ModellingGamesBusinessRisk ReductionOpponent ModelingGame ConfrontationRoboticsAlgorithmic Game Theory
Opponent modeling is a critical mechanism in repeated games. It allows a player to adapt its strategy in order to better respond to the presumed preferences of his opponents. We introduce a new modeling technique that adaptively balances exploitability and risk reduction. An opponent’s strategy is modeled with a set of possible strategies that contain the actual strategy with a high probability. The algorithm is safe as the expected payoff is above the minimax payoff with a high probability, and can exploit the opponents’ preferences when sufficient observations have been obtained. We apply them to normal-form games and stochastic games with a finite number of stages. The performance of the proposed approach is first demonstrated on repeated rock-paper-scissors games. Subsequently, the approach is evaluated in a human-robot table-tennis setting where the robot player learns to prepare to return a served ball. By modeling the human players, the robot chooses a forehand, backhand or middle preparation pose before they serve. The learned strategies can exploit the opponent’s preferences, leading to a higher rate of successful returns.
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