arXiv (Cornell University) · 2015 · 23 citations · 9 references
ArtsVisualizationInteraction DesignRenderingUser Experience DesignHead-mounted Display SystemsImmersive EnvironmentsMixed RealityVirtual Environment DesignVirtual RealityVirtual WorldsImmersive Interaction TechniquesImmersive Virtual RealityMixed Reality EnvironmentsMixed Reality Experience DesignMixed Reality ExperiencesMixed Reality InterfacesUser Study EvaluationVirtual Reality Experiences
Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We explore mixed reality renderings that selectively incorporate the physical world into the virtual world for interactions with physical objects. We conducted a user study comparing four rendering techniques that balances immersion in a virtual world with ease of interaction with the physical world. Finally, we discuss the pros and cons of each approach, suggesting guidelines for future rendering techniques that bring physical objects into virtual reality.
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