Publication | Open Access
Where's My Drink? Enabling Peripheral Real World Interactions While Using HMDs
23
Citations
9
References
2015
Year
My DrinkEngineeringHuman-machine InteractionMixed RealityEducationCommunicationComputer-mediated RealityVirtual Reality3D User InteractionHead-mounted DisplayMultimodal Human Computer InterfaceAssistive TechnologyDesignUser ExperienceVirtual Reality ExperienceHuman-machine InterfaceHead Mounted DisplaysMulti-user VrNovel InterfaceHuman-computer InteractionTechnology
Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We explore mixed reality renderings that selectively incorporate the physical world into the virtual world for interactions with physical objects. We conducted a user study comparing four rendering techniques that balances immersion in a virtual world with ease of interaction with the physical world. Finally, we discuss the pros and cons of each approach, suggesting guidelines for future rendering techniques that bring physical objects into virtual reality.
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