Immersive Interaction Techniques

Immersive Interaction Techniques is a systematic approach to user engagement within three-dimensional, immersive environments that enables real-time, spatially-aware manipulation and exploration of visualized data through naturalistic human gestures, movements, and sensory feedback, distinguishing it from traditional, non-immersive interaction methods by leveraging presence, embodiment, and context-rich input modalities in virtual, augmented, or mixed reality settings.

677

Publications

33K

Citations

2.1K

Authors

583

Institutions

Publications per year

2017–2026

240

Authors

2.1K

  1. MB
    Mark Billinghurst

    University of Canterbury, New Zealand

    19 publications · 1.7K citations

    16

    h-index

  2. DA
    Doug A. Bowman

    Virginia Tech, United States

    14 publications · 2.5K citations

    13

    h-index

  3. MH
    Martin Hachet

    Laboratoire Bordelais de Recherche en Informatique, France

    11 publications · 276 citations

    11

    h-index

  4. LF
    Larry F. Hodges

    Georgia Institute of Technology, United States

    8 publications · 2.2K citations

    8

    h-index

  5. JG
    Jan Gugenheimer

    Universität Ulm, Germany

    8 publications · 357 citations

    8

    h-index

1–5 of 2.1K

Venues

  1. IEEE Computer Graphics and Applications

    17 publications · 838 citations

    14

    h-index

  2. Virtual Reality

    14 publications · 595 citations

    13

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 14 publications · 1.1K citations

    13

    h-index

  4. Multimedia Tools and Applications

    6 publications · 155 citations

    6

    h-index

  5. Personal and Ubiquitous Computing

    6 publications · 239 citations

    6

    h-index

1–5