Transactions of the Digital Games Research Association · 2016 · 20 citations · 34 references
Social SciencesBehavioral SciencesPsychologyCognitive PsychologyGame TheoryPlay-based LearningBiasEducational Game DesignGame PlayingGame-based LearningSerious GamesBias MitigationBias RecognitionCognitive Training GamesGame StrategyMitigation StrategiesSerious Game EvaluationSystematic Errors
In the current study, a serious game was developed to address a training challenge: teaching players to recognize and mitigate their cognitive biases. Cognitive biases, which are human tendencies to commit systematic errors in thinking that lead to irrational judgments, are deeply ingrained and difficult to alter. This paper describes the theory-based approach we employed to create a game for the mitigation of cognitive biases – a challenging and abstract training topic. A cognitive bias framework that relates the target cognitive biases, their causes, and effective bias mitigation techniques was developed and incorporated into the game design. The resultant serious game, titled Missing: The Final Secret (hereinafter: Missing), pairs the most promising mitigation strategies with the primary causes of the targeted cognitive biases and incorporates them into game-play. Further, we present preliminary results from a game efficacy evaluation suggesting that Missing is an effective tool for training cognitive bias recognition and mitigation.
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Jacob Cohen · Psychological Bulletin · 1992 · 42.2K citations
Judgment under Uncertainty: Heuristics and Biases
Amos Tversky, Daniel Kahneman · Science · 1974 · 28K citations
Judgment under Uncertainty: Heuristics and Biases
Amos Tversky, Daniel Kahneman · 1975 · 23.1K citations
John Hattie, Helen Timperley · Review of Educational Research · 2007 · 12.1K citations · Full text