Cognitive Training Games
Cognitive Training Games is a type of serious game designed specifically to enhance cognitive functions such as memory, attention, problem-solving, and executive control through structured, goal-directed gameplay activities grounded in cognitive science principles.
157
Publications
7.6K
Citations
752
Authors
326
Institutions
Publications per year
2017–2026
92
Parents
157
Near and Far Transfer in Cognitive Training: A Second-Order Meta-Analysis
Giovanni Sala, N. Deniz Aksaylı, K. Semir Tatlidil et al. · Collabra Psychology · 2019 · 253 citations · Full text
Pier J. M. Prins, Sebastiaan Dovis, Albert Ponsioen et al. · Cyberpsychology Behavior and Social Networking · 2010 · 246 citations
Ngeemasara Thapa, Hye Jin Park, Hye Jin Park et al. · Journal of Clinical Medicine · 2020 · 239 citations · Full text
1–5 of 157
752
7
h-index
7
h-index
6
h-index
University of Illinois Urbana-Champaign, United States
3 publications · 222 citations
3
h-index
3
h-index
1–5 of 752
326

Tohoku University
Sendai, Japan
7 h-index
45 publications
7.3K citations
Carnegie Mellon University
Pittsburgh, United States
4 h-index
6 publications
138 citations
ETH Zurich
Zurich, Switzerland
4 h-index
7 publications
229 citations

Radboud University Nijmegen
Nijmegen, The Netherlands
4 h-index
9 publications
247 citations

Centre National de la Recherche Scientifique
Paris, France
4 h-index
6 publications
165 citations
Baycrest Hospital
Toronto, Canada
3 h-index
6 publications
461 citations
University of Cambridge
Cambridge, United Kingdom
3 h-index
14 publications
1.5K citations

McGill University
Montreal, Canada
3 h-index
5 publications
402 citations
1–8 of 326
9 publications · 311 citations
9
h-index
8 publications · 361 citations
8
h-index
6 publications · 243 citations
7
h-index
5 publications · 881 citations
5
h-index
4 publications · 157 citations
4
h-index
1–5