Virtual Reality Design
Virtual Reality Design is a design practice involving the creation of immersive, interactive three-dimensional virtual environments generated through computer technology for user engagement and experience.
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Grigore Burdea, Philippe Coiffet · PRESENCE Virtual and Augmented Reality · 2003 · 2.3K citations
The CAVE: audio visual experience automatic virtual environment
Carolina Cruz‐Neira, Daniel J. Sandin, Thomas A. DeFanti et al. · Communications of the ACM · 1992 · 1.7K citations
A discussion of cybersickness in virtual environments
Joseph J. LaViola · ACM SIGCHI Bulletin · 2000 · 1.4K citations · Full text
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Carnegie Mellon University
Pittsburgh, United States
30 h-index
91 publications
6K citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
28 h-index
105 publications
5K citations
Georgia Institute of Technology
Atlanta, United States
27 h-index
91 publications
6K citations

University of Central Florida
Orlando, United States
27 h-index
113 publications
6.8K citations
The University of Tokyo
Tokyo, Japan
26 h-index
149 publications
5.1K citations

Centre National de la Recherche Scientifique
Paris, France
26 h-index
140 publications
5K citations
University of North Carolina at Chapel Hill
Chapel Hill, United States
26 h-index
93 publications
10.3K citations
University of Washington
Seattle, United States
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67 publications
9.8K citations
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TVCG · 76 publications · 4.5K citations
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See also Virtual Reality Design | |
|---|---|
Core Methods | |
Evaluation | Performance Metrics Simulator Sickness Assessment Virtual Reality Sickness |
Applications | Training Scientific Visualization Architectural Design Aerospace Engineering Public Art Tourism Marketing Prototyping |
Limitations | Motion Sickness Field Of View Display Resolution Ergonomics Haptic Feedback |