Embodiment Design
Embodiment Design is an academic concept in Virtual Reality Design that refers to the systematic process of crafting user experiences in which digital avatars or representations are perceived as being authentically part of the self, distinguished by the intentional alignment of perceptual, motor, and cognitive cues to induce a subjective sense of body ownership and agency within virtual environments.
532
Publications
25.7K
Citations
1.4K
Authors
422
Institutions
Publications per year
2017–2026
262
532
Francine Gemperle, C. Kasabach, John Stivoric et al. · 2002 · 451 citations
Arts, Design, Interaction Design +11
Nicolas Ducheneaut, Ming‐Hui Wen, Nicholas Yee et al. · 2009 · 440 citations
Choice Reviews Online · 1990 · 386 citations
1–5 of 532
1.4K
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University of California, Santa Cruz, United States
13 publications · 643 citations
12
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11
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422

KTH Royal Institute of Technology
Stockholm, Sweden
17 h-index
45 publications
3K citations
RMIT University
Melbourne, Australia
15 h-index
50 publications
1.7K citations
Simon Fraser University
Burnaby, Canada
15 h-index
40 publications
1.8K citations
Eindhoven University of Technology
Eindhoven, The Netherlands
14 h-index
28 publications
2.5K citations

Monash University
Melbourne, Australia
14 h-index
67 publications
2.2K citations

University of Nottingham
Nottingham, United Kingdom
13 h-index
45 publications
2.4K citations

IT University of Copenhagen
Copenhagen, Denmark
13 h-index
25 publications
955 citations
University College London
London, United Kingdom
12 h-index
20 publications
977 citations
1–8 of 422
TOCHI · 15 publications · 1.7K citations
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6 publications · 126 citations
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PACMHCI · 5 publications · 489 citations
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Conference · 6 publications · 154 citations
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TVCG · 5 publications · 158 citations
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