Input Systems
Input Systems is a technological infrastructure within Virtual Reality Design that comprises hardware and software components enabling user interaction with virtual environments by capturing and translating physical inputs into digital signals.
200
Publications
10.8K
Citations
530
Authors
221
Institutions
Publications per year
2017–2026
43
200
The Input Hypothesis: Issues and Implications
Kevin R. Gregg, Stephen Krashen · TESOL Quarterly · 1986 · 3.1K citations
A Survey of 3D Interaction Techniques
Chris Hand · Computer Graphics Forum · 1997 · 283 citations
A three-state model of graphical input
William Buxton · 1990 · 264 citations
Physical Keyboards in Virtual Reality
Pascal Knierim, Valentin Schwind, Anna Maria Feit et al. · 2018 · 191 citations · Full text
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530
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221
Carnegie Mellon University
Pittsburgh, United States
4 h-index
6 publications
230 citations

University of Edinburgh
Edinburgh, United Kingdom
4 h-index
6 publications
145 citations
RWTH Aachen University
Aachen, Germany
3 h-index
12 publications
321 citations

Carleton University
Ottawa, Canada
3 h-index
5 publications
100 citations

York University
Toronto, Canada
3 h-index
6 publications
174 citations
Virginia Tech
Blacksburg, United States
3 h-index
4 publications
330 citations
University of Colorado Boulder
Boulder, United States
3 h-index
8 publications
131 citations

University of Glasgow
Glasgow, United Kingdom
3 h-index
6 publications
148 citations
1–8 of 221
6 publications · 120 citations
6
h-index
3 publications · 150 citations
3
h-index
3 publications · 156 citations
3
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3 publications · 337 citations
3
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2 publications · 64 citations
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