Input Systems

Input Systems is a technological infrastructure within Virtual Reality Design that comprises hardware and software components enabling user interaction with virtual environments by capturing and translating physical inputs into digital signals.

200

Publications

10.8K

Citations

530

Authors

221

Institutions

Publications per year

2017–2026

43

Authors

530

  1. RJ
    Robert J. Teather

    York University, Canada

    5 publications · 107 citations

    5

    h-index

  2. RH
    Roger Haslam

    Loughborough University, United Kingdom

    3 publications · 77 citations

    3

    h-index

  3. SB
    Stephen Brewster

    University of Glasgow, United Kingdom

    3 publications · 74 citations

    3

    h-index

  4. PB
    Peter Buckle

    University of Surrey, United Kingdom

    3 publications · 77 citations

    3

    h-index

  5. AN
    Alexander Ng

    University of Glasgow, United Kingdom

    3 publications · 74 citations

    3

    h-index

1–5 of 530

Venues

  1. Applied Ergonomics

    6 publications · 120 citations

    6

    h-index

  2. 3

    h-index

  3. Virtual Reality

    3 publications · 156 citations

    3

    h-index

  4. IEEE Computer Graphics and Applications

    3 publications · 337 citations

    3

    h-index

  5. 2

    h-index

1–5