Motion Path Editing
Motion Path Editing is a computational method in animation rendering and camera path design that enables the precise manipulation of temporal-spatial trajectories by modifying control points, keyframes, or parametric curves to refine motion dynamics and framing aesthetics within a virtual environment.
9
Publications
378
Citations
26
Authors
16
Institutions
Publications per year
2017–2026
1
9
Gradient domain editing of deforming mesh sequences
Weiwei Xu, Kun Zhou, Qifeng Tan et al. · 2007 · 71 citations
Gradient domain editing of deforming mesh sequences
Weiwei Xu, Kun Zhou, Yizhou Yu et al. · ACM Transactions on Graphics · 2007 · 56 citations
Selectively de-animating video
Jiamin Bai, Aseem Agarwala, Maneesh Agrawala et al. · ACM Transactions on Graphics · 2012 · 52 citations
1–5 of 9
26
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2
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2
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1
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1–5 of 26
16
Microsoft Research Asia (China)
Beijing, China
2 h-index
6 publications
381 citations

Zhejiang University
Hangzhou, China
2 h-index
4 publications
254 citations
University of Illinois Urbana-Champaign
Urbana, United States
2 h-index
2 publications
127 citations
Adobe Systems (United States)
San Jose, United States
1 h-index
1 publications
52 citations

Goldsmiths University of London
London, United Kingdom
1 h-index
2 publications
28 citations
The University of Tokyo
Tokyo, Japan
1 h-index
1 publications
17 citations
Gwangju University
Gwangju, South Korea
1 h-index
2 publications
40 citations
Idiap Research Institute
Martigny-Combe, Switzerland
1 h-index
1 publications
14 citations
1–8 of 16
TOG · 2 publications · 108 citations
2
h-index
1 publications · 13 citations
1
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1 publications · 20 citations
1
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1 publications · 17 citations
1
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Repository · 1 publications · 14 citations
1
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1–5