2023 · 105 citations · 54 references
ComputingComputer ScienceComputer VisionMachine VisionRendering3D Reconstruction3D RenderingScene ReconstructionScene UnderstandingSurface ReconstructionVolumetric Rendering3D Scene UnderstandingHuman Body ReconstructionHuman Pose EstimationHuman RepresentationLearning-based Surface ReconstructionScene Reconstruction For RenderingScene Reconstruction From ImagesVirtual Avatars
We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from arbitrary backgrounds. Moreover, it requires reconstructing detailed 3D surface from short video sequences, making it even more challenging. Despite these challenges, our method does not require any groundtruth supervision or priors extracted from large datasets of clothed human scans, nor do we rely on any external segmentation modules. Instead, it solves the tasks of scene decomposition and surface reconstruction directly in 3D by modeling both the human and the background in the scene jointly, parameterized via two separate neural fields. Specifically, we define a temporally consistent human representation in canonical space and formulate a global optimization over the background model, the canonical human shape and texture, and per-frame human pose parameters. A coarse-to-fine sampling strategy for volume rendering and novel objectives are introduced for a clean separation of dynamic human and static background, yielding detailed and robust 3D human reconstructions. The evaluation of our method shows improvements over prior art on publicly available datasets.
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Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik et al. · Communications of the ACM · 2021 · 5.8K citations · Full text
KinectFusion: Real-time dense surface mapping and tracking
Richard A. Newcombe, Andrew Fitzgibbon, Shahram Izadi et al. · 2011 · 3.9K citations
Matthew Loper, Naureen Mahmood, Javier Romero et al. · ACM Transactions on Graphics · 2015 · 3.6K citations
Architecture, Anatomy, 3D Modeling +15
PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume et al. · 2019 · 1.2K citations