Applied Sciences · 2023 · 21 citations · 19 references
EngineeringAerospace EngineeringEducational TechnologyErgonomicsMaintenance EngineeringUser Experience DesignImmersive Learning EnvironmentsMotion Sickness MitigationVirtual Environment DesignVirtual RealityVirtual Reality Experience DesignVirtual WorldsErgonomics For Virtual EnvironmentsGamificationGamification EffectsGamified EngagementImmersive Virtual RealityVirtual Reality EducationVirtual Reality Learning EnvironmentsVirtual Reality Usability Testing
Aircraft maintenance is a highly relevant procedure in many industries, yet obtaining qualified personnel to carry it out is a difficult task. Training in such techniques is complex and requires access to facilities and materials that are not readily available. Virtual reality can be a tool to improve this situation. This paper presents the whole process of design, development, and evaluation of a virtual environment that allows users to perform some of the main tasks required in aircraft maintenance after landing or for take-off. By following a user-centered design methodology and the Octalysis framework to apply motivation and engagement techniques, a gamified virtual environment was developed that allows the user to practice specific aircraft maintenance techniques. The environment was tested by users of different profiles who answered questionnaires to evaluate the perceived gamification, usability, and the feeling of sickness from the experience. The analysis of the data corroborates the good performance of the VR environment in these fields.
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From game design elements to gamefulness
Sebastian Deterding, Dan Dixon, Rilla Khaled et al. · 2011 · 7.8K citations
Euclid Keramopoulos, Konstantinos Diamantaras, Georgios Evangelidis · Applied Sciences · 2022 · 317 citations · Full text
Education, Educational Psychology, Educational Technology +13