Publication | Closed Access
Momentum-Mapped Inverted Pendulum Models for Controlling Dynamic Human Motions
34
Citations
46
References
2017
Year
EngineeringHuman ModellingMotor ControlCurrent Pendulum StateMovement AnalysisKinesiologyMotion CaptureDynamic Human MotionsHuman MotionKinematicsRehabilitation EngineeringRobot LearningInverted PendulumHealth SciencesDanceMomentum-mapped IpmMotion SynthesisBipedal LocomotionMotion ControlMechanical SystemsBroad VarietyHuman MovementRoboticsCharacter Animation
Designing a unified framework for simulating a broad variety of human behaviors has proven to be challenging. In this article, we present an approach for control system design that can generate animations of a diverse set of behaviors including walking, running, and a variety of gymnastic behaviors. We achieve this generalization with a balancing strategy that relies on a new form of inverted pendulum model (IPM), which we call the momentum-mapped IPM (MMIPM). We analyze reference motion capture data in a pre-processing step to extract the motion of the MMIPM. To compute a new motion, the controller plans a desired motion, frame by frame, based on the current pendulum state and a predicted pendulum trajectory. By tracking this time-varying trajectory, the controller creates a character that dynamically balances, changes speed, makes turns, jumps, and performs gymnastic maneuvers.
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