2002 · 11 citations · 0 references
ArtsDesignComputer GraphicsPlaywritingScripting For DesignEducational Game DesignGame-based LearningVideo Game StudiesConstraintsGame Narrative DesignGame StorytellingGame-based StorytellingGame-based WritingProduction Process ChangeProduction Process DefectsVideo Game Industry
Abstract. This paper is a survey of the process and technology used for video games and tackles the problem of writing them. The first part of the paper addresses the general state of the art in the design of video games: market and technology constraints, production process. The second part is devoted to the writing of games practices and technology constraints.