Game-based Writing

Game-Based Writing is a procedural literary practice that belongs to the genus of constrained writing methods, specifically distinguished by its reliance on formalized rules and ludic structures derived from mathematical or combinatorial games to generate or shape textual production within the Oulipo-inspired tradition.

31

Publications

1K

Citations

60

Authors

34

Institutions

Publications per year

2017–2026

13

Authors

60

  1. RD
    Rod D. Roscoe

    Arizona State University, United States

    2 publications · 78 citations

    2

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  2. DS
    Danielle S. McNamara

    Arizona State University, United States

    2 publications · 78 citations

    2

    h-index

  3. TC
    Tak‐Wai Chan

    National Central University, Taiwan

    2 publications · 56 citations

    2

    h-index

  4. FM
    Francesco Maiorana

    University of Catania, Italy

    1 publications · 15 citations

    1

    h-index

  5. OL
    Olivia López Martínez

    Universidad de Murcia, Spain

    1 publications · 92 citations

    1

    h-index

1–5 of 60

Venues

  1. 5

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  2. Figshare

    Repository · 1 publications · 10 citations

    1

    h-index

  3. VBN Forskningsportal (Aalborg Universitet)

    Repository · 1 publications · 24 citations

    1

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  4. Comunicar

    1 publications · 92 citations

    1

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  5. Deakin Research Online (Deakin University)

    Repository · 1 publications · 17 citations

    1

    h-index

1–5