2019 · 11 citations · 3 references
EducationComputer ScienceTeachingComputer-assisted InstructionInstructional DesignPedagogyBlended LearningComputer Science EducationTechnology IntegrationActivitiesClassroom MotivationCognitive SkillsComputer Science PedagogyComputer-based Science InstructionFlipped ClassroomObject-oriented Programming EducationSoftware Engineering Education
The flipped classroom is the new educational model in using technology to impact and enhanced education. From the published research on Flipped classroom concluded that has not been rigorously evaluated as a pedagogy but case studies are emerging. This research study focused on analyzing possibilities of flipped classroom in Computer Sciences particularly focusing on its implementation in 3 (three) courses: Programming. Object Oriented Programming and software engineering. Measured are Motivation of lecturer and motivation of student, increased attendance, better grades, access to learning materials, learning at own peace, better understanding, higher-level cognitive skills. Also flipped classroom impact on the learning outcomes has been investigated: Knowledge and understanding, Applying knowledge and understanding, Making judgment, Communications skills. Four broad categories of instructional approaches for use in an flipped classroom have been identified: (a) individual activities, (b) paired activities, (c) informal small groups, and (d) cooperative student projects. The research study is based on the theory of Bloom's revised taxonomy of cognitive domain. In order to analyze this, a case study experiment was realized and insights as well as recommendations are presented.
3
The Flipped Classroom: A Survey of the Research
Jacob Bishop, Matthew Verleger · 2020 · 2.4K citations · Full text
Education, Instruction, Teaching +17