Journal of New Approaches in Educational Research · 2019 · 28 citations · 24 references
Social SciencesCommunicationEducational TechnologyCommunication TheoryDiscourse AnalysisMedia StudiesComputer-mediated DiscourseMultimodal AnalysisMultimodal CommunicationMultimodal DiscourseMultimodal InstructionNew MediaDigital Discourse AnalysisDigital Multimodal DiscourseMedia UsageMultimodal PedagogyPedagogic Multimodal DiscourseStudent-teacher Relationships
Abstract Education is at a time of redefinition and transformation, in line with an era characterized by considerable technological development and profound social changes. One would expect it to be accompanied by a media context in which narrative models are transformed by the impact of digitalization, affecting student-teacher interactions. However, it has been observed that the media usage of an entire generation emphasizes the gap between formal education and young people’s everyday digital life. Within this framework, and at the international level, a series of innovative pedagogical proposals have emerged, which approach education from the field of communication: Minecraft Education, NFB Education, Educ’Arte, Scratch and 7 de Cinema. We have called them com-educational platforms, because of their investment in the education-communication vector, based on an educommunicative idea. The proposed study implements a multimodal discourse analysis (MDA) to gain an in-depth knowledge of its characteristics. Beyond their individual idiosyncrasies, our analysis reveals a common central feature: the placement of community-creativity combination as the core phenomenon for learning.
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Imagination and Creativity in Childhood
L. S. Vygotsky · Journal of Russian and East European Psychology · 2004 · 1.7K citations
José Manuel Sáez López, Marcos Román-González, Esteban Vázquez Cano · Computers & Education · 2016 · 517 citations · Full text