Gamified Moodle Course for Teaching UML

Mantas Jurgelaitis, Vaidotas Drungilas, Lina Čeponienė

Baltic Journal of Modern Computing · 2018 · 11 citations · 6 references

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Abstract

Gamification in education helps to enhance courses to increase user engagement, productivity and motivation. The current Information System Design course at Kaunas University of Technology covers a broad range of topics on UML and students tend to lose their motivation and engagement during the learning process. To combat this problem an idea of gamifying the course was proposed. In this paper we have presented an implementation of gamified UML and system design teaching course in Moodle environment. The Moodle course was developed, which utilizes additional plugins for implementing the required gamification elements. In 2017 autumn semester students were invited to participate in gamified course, their activity in the course was recorded and analyzed. Surveys' results indicate that students enjoyed gamified course, and plan to continue using it in the future.

References

6