2017 · 33 citations · 47 references
Social IsolationEngineeringWearable TechnologyCommunicationComputer-mediated RealityVr HmdImmersive VrVirtual RealityImmersive ExperiencesImmersive TechnologyImmersive Virtual RealityHead-mounted DisplayAccessibility StudiesDesignUser ExperienceMobile ComputingCollaborative Virtual EnvironmentAugmented VirtualityMulti-user VrAugmented RealityExtended RealityBusinessVirtual SpaceHuman-computer InteractionTechnologyExploring Interaction
A major drawback of most Head Mounted Displays (HMDs) used in immersive Virtual Reality (VR) is the visual and social isolation of users from their real-world surroundings while wearing these headsets. This partial isolation of users from the real-world might hinder social interactions with friends and family. To address this issue, we present a new method to allow people wearing VR HMDs to use their smartphones or tablets without removing their HMDs. To do this, we augment the scene inside the VR HMD with a view of the user's device so that the user can interact with the device without removing the headset. The idea involves the use of additional cameras, such as the Leap Motion device or a high-resolution RGB camera to capture the user's real-world surrounding and augment the virtual world with the content displayed on the smartphone screen. This setup allows VR users to have a window to their smartphone from within the virtual world and afford all of the functionality provided by their smartphones, with the potential to reduce some of the undesirable isolation users may experience when using immersive VR systems.
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Histograms of Oriented Gradients for Human Detection
Navneet Dalal, Bill Triggs · 2005 · 31.6K citations · Full text
Rapid object detection using a boosted cascade of simple features
Paul Viola, Michael Jones · 2005 · 18.1K citations
ORB: An efficient alternative to SIFT or SURF
Ethan Rublee, Vincent Rabaud, Kurt Konolige et al. · 2011 · 10.2K citations