2014 · 12 citations · 8 references
EducationEducational Technology3D ModelingImmersive VisualizationVirtual Reality In EducationImmersive Learning EnvironmentsMixed RealityVirtual RealityVirtual WorldsMixed Reality EnvironmentsMixed Reality In EducationMixed Reality Learning Environments
While many virtual educational environments are already in use, few attempt to mix the virtual and the real worlds to a very high extent. The benefits of such approach could be groundbreaking, leading to new paradigms of education, however the complexity of the challenges and the scale of the effort are still very high. The "3D UPB" platform takes this approach of a fully mixed reality environment to the scale of a large university campus with tens of thousands of users. This paper presents the concept and aims of “3D UPB”, its top level architectural components, the current stage of development and essential implementation details in order to point out the benefits and also challenges of this innovative educational and social platform. Preliminary evaluation, results and future work are also presented.
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Planning for Neomillennial Learning Styles
Chris Dede · The EDUCAUSE quarterly/EDUCAUSE quarterly · 2005 · 329 citations
Scaling in games and virtual worlds
Jim Waldo · Communications of the ACM · 2008 · 48 citations · Full text
Anasol Peña-Ríos, Vic Callaghan, Michael Gardner et al. · 2012 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology · 2012 · 32 citations