2000 · 576 citations · 24 references
ArchitectureVisualizationComputational GeometryComputer GraphicsRenderingGeometry ProcessingLevel Of DetailLevel Of Detail ModelingSurface ReconstructionVolume RenderingVolumetric RenderingAdaptive Sampling Of VolumesColor GamutComputer Graphics RenderingHigher-order FunctionsSurface Reconstruction From VolumesVolumetric Data Visualization
Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer graphics including the representation of geometry and volume data and a broad range of processing operations such as rendering, sculpting, level-of-detail management, surface offsetting, collision detection, and color gamut correction. Its structure is uncomplicated and direct, but is especially effective for quality reconstruction of complex shapes, e.g., artistic and organic forms, precision parts, volumes, high order functions, and fractals. We characterize one implementation of ADFs, illustrating its utility on two diverse applications: 1) artistic carving of fine detail, and 2) representing and rendering volume data and volumetric effects. Other applications are briefly presented.
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Computer graphics: principles and practice
Choice Reviews Online · 2013 · 4.7K citations
Computer graphics — principles and practice
V. Leitáo · Advances in Engineering Software · 1992 · 822 citations
Texturing and modeling: a procedural approach
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Subdivision surfaces in character animation
Tony DeRose, Michael Kass, Tien Van Truong · 1998 · 563 citations · Full text
Arts, Design, 3D Modeling +8