2010 · 31 citations · 8 references
ArchitectureComputer ScienceVisualizationComputer GraphicsInteractive VisualizationRendering3D RenderingAnimation RenderingGlobal IlluminationPath TracingRay TracingRendering PipelineComputer Graphics RenderingGlobal Illumination AlgorithmsGraphics PipelinesGraphics Rendering PipelinesHardware-accelerated Ray TracingPhoto-realistic RenderingProgressive Path TracingProgressive Refinement Rendering
Rendering of photo-realistic images at interactive frame rates is currently an extensively researched area of computer graphics.Many of these approaches attempt to utilize the computational power of modern graphics hardware for ray tracing based methods. When using path tracing algorithms the ray paths are highly incoherent, hence we propose an efficient technique that minimizes the divergence in execution flow and ensures full utilization by intelligently regenerating the paths. We analyze the conditions under which our improvements provide the highest speedup, and demonstrate the performance of the overall system by rendering interactive previews of global illumination solutions using (bidirectional) path tracing with progressive refinement.Rendering of photo-realistic images at interactive frame rates is currently an extensively researched area of computer graphics.Many of these approaches attempt to utilize the computational power of modern graphics hardware for ray tracing based methods. When using path tracing algorithms the ray paths are highly incoherent, hence we propose an efficient technique that minimizes the divergence in execution flow and ensures full utilization by intelligently regenerating the paths. We analyze the conditions under which our improvements provide the highest speedup, and demonstrate the performance of the overall system by rendering interactive previews of global illumination solutions using (bidirectional) path tracing with progressive refinement.
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James T. Kajiya · ACM SIGGRAPH Computer Graphics · 1986 · 2.2K citations · Full text
Alexander Keller · 1997 · 533 citations · Full text
Understanding the efficiency of ray traversal on GPUs
Timo Aila, Samuli Laine · 2009 · 384 citations
Eric P. Lafortune, Yves Willems · 1993 · 305 citations
Architecture, Architectural Engineering, Computer Graphics +15
Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos et al. · ACM Transactions on Graphics · 2009 · 71 citations