Ray Tracing
Ray Tracing is a computer graphics rendering technique that models light transport by tracing rays from a virtual camera through image pixels into a 3D scene and computing their interactions with scene geometry and materials to determine the visible surfaces and their shading for photorealistic image synthesis.
3K
Publications
153.5K
Citations
6K
Authors
1.6K
Institutions
Publications per year
2017–2026
474
3K
An improved illumination model for shaded display
Turner Whitted · Communications of the ACM · 1980 · 1.8K citations · Full text
The RADIANCE lighting simulation and rendering system
Gregory J. Ward · 1994 · 994 citations
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University of Utah
Salt Lake City, United States
39 h-index
306 publications
18.3K citations

Cornell University
Ithaca, United States
36 h-index
128 publications
13.9K citations

Saarland University
Saarbrücken, Germany
30 h-index
120 publications
9.2K citations
Max Planck Institute for Informatics
Saarbrücken, Germany
29 h-index
110 publications
6.9K citations
Stanford University
Stanford, United States
29 h-index
83 publications
12.5K citations
University of California, Berkeley
Berkeley, United States
24 h-index
63 publications
3K citations

Centre National de la Recherche Scientifique
Paris, France
24 h-index
132 publications
4.8K citations
University of North Carolina at Chapel Hill
Chapel Hill, United States
23 h-index
80 publications
4.5K citations
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TOG · 167 publications · 12.1K citations
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172 publications · 7.1K citations
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54 publications · 7.8K citations
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122 publications · 5K citations
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60 publications · 4.1K citations
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