Applied Optics · 2009 · 284 citations · 18 references
ComputingDigital DesignComputer GraphicsComputer VisionDigital Imaging3D ImagingFourier OpticsHolographyImage SynthesisRay TracingComputer-generated HolographyDigital HolographyFrame Buffer ArchitectureHolographic ImagingObject Surface ReconstructionPolygon-based Data StructuresVertex Representation
A large-scale full-parallax computer-generated hologram (CGH) with four billion (2(16) x 2(16)) pixels is created to reconstruct a fine true 3D image of a scene, with occlusions. The polygon-based method numerically generates the object field of a surface object, whose shape is provided by a set of vertex data of polygonal facets, while the silhouette method makes it possible to reconstruct the occluded scene. A novel technique using the segmented frame buffer is presented for handling and propagating large wave fields even in the case where the whole wave field cannot be stored in memory. We demonstrate that the full-parallax CGH, calculated by the proposed method and fabricated by a laser lithography system, reconstructs a fine 3D image accompanied by a strong sensation of depth.
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Kyoji Matsushima, Hagen Schimmel, Frank Wyrowski · Journal of the Optical Society of America A · 2003 · 388 citations · Full text
Natural Sciences, Physics, Computational Electromagnetics +16
The Fractional Fourier Transform and Applications
David A. Bailey, Paul N. Swarztrauber · SIAM Review · 1991 · 338 citations