2004 · 186 citations · 11 references
Haptic FeedbackHaptic InterfaceMacroscopic TexturesEngineeringPhysically Based AnimationComputer Graphic TechniqueDesignVirtual RealityNew Interaction TechniqueDesktop ApplicationsHaptic TechnologyHuman-computer Interaction3D User InteractionInteractive Computer GraphicHapticsTexture (Visual Arts)
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the cursor on the computer screen - i.e. the Control/Display ratio. Assuming that the image displayed on the screen corresponds to a top view of the texture, an acceleration (or deceleration) of the cursor indicates a negative (or positive) slope of the texture. Experimental evaluations showed that participants could successfully identify macroscopic textures such as bumps and holes, by simply using the variations of the motion of the cursor. Furthermore, the participants were able to draw the different profiles of bumps and holes which were simulated, correctly. These results suggest that our technique enabled the participants to successfully conjure a mental image of the topography of the macroscopic textures. Applications for this technique are: the feeling of images (pictures, drawings) or GUI components (windows' edges, buttons), the improvement of navigation, or the visualization of scientific data.
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Manual and gaze input cascaded (MAGIC) pointing
Shumin Zhai, Carlos H. Morimoto, Steven Ihde · 1999 · 660 citations · Full text
Pseudo-haptic feedback: can isometric input devices simulate force feedback?
Anatole Lécuyer, Sabine Coquillart, Abderrahmane Kheddar et al. · 2002 · 356 citations · Full text
Eric A. Bier, Maureen Stone · ACM SIGGRAPH Computer Graphics · 1986 · 179 citations
Geometric Modeling, Interactive Computer Graphics, Cartography +13