Interaction Technique Design
Interaction Technique Design is a scholarly contribution that constitutes a systematic method for specifying how users engage with virtual environments through input devices and feedback mechanisms, distinguishing it from related prototyping elements by its focus on the structure, logic, and usability of user-system interactions within virtual reality systems.
288
Publications
16.7K
Citations
806
Authors
284
Institutions
Publications per year
2017–2026
68
Parents
288
Jun Rekimoto, Masanori Saitoh · 1999 · 682 citations · Full text
Computing, Computer Science, Design +16
Michel Beaudouin-Lafon · 2000 · 588 citations · Full text
Computing, Computer Science, Design +16
Hacking the Nintendo Wii Remote
Johnny Chung Lee · IEEE Pervasive Computing · 2008 · 410 citations
Computing, Educational Technology, Human-computer Interaction +16
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284
Virginia Tech
Blacksburg, United States
13 h-index
27 publications
1.5K citations

Centre National de la Recherche Scientifique
Paris, France
11 h-index
18 publications
1.1K citations
Carnegie Mellon University
Pittsburgh, United States
11 h-index
37 publications
4.6K citations
Georgia Institute of Technology
Atlanta, United States
10 h-index
34 publications
2.2K citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
9 h-index
18 publications
1.4K citations
Microsoft (United States)
Redmond, United States
6 h-index
23 publications
2.2K citations
RWTH Aachen University
Aachen, Germany
6 h-index
23 publications
623 citations
Lancaster University
Lancaster, United Kingdom
6 h-index
13 publications
1.6K citations
1–8 of 284
9 publications · 1.8K citations
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TVCG · 7 publications · 307 citations
7
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3 publications · 88 citations
3
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3 publications · 98 citations
3
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Conference · 2 publications · 122 citations
2
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