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Using ‘tangibles’ to promote novel forms of playful learning
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Citations
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References
2003
Year
E-learningEngineeringInteraction ModelEducational InformaticsEducationPlayful LearningInteractive LearningHuman LearningBrighton Bn1 9QhLearning SciencesComputer ScienceTangible User InterfaceMedia DesignUk SearchHuman-computer InteractionComputer-based EducationTechnologyLearning DesignDigital Learning
Journal Article Using 'tangibles' to promote novel forms of playful learning Get access S Price, S Price ∗ a School of Cognitive and Computing Sciences, University of Sussex, Brighton BN1 9QH, UK ∗ Corresponding author Search for other works by this author on: Oxford Academic Google Scholar Y Rogers, Y Rogers a School of Cognitive and Computing Sciences, University of Sussex, Brighton BN1 9QH, UK Search for other works by this author on: Oxford Academic Google Scholar M Scaife, M Scaife a School of Cognitive and Computing Sciences, University of Sussex, Brighton BN1 9QH, UK Search for other works by this author on: Oxford Academic Google Scholar D Stanton, D Stanton b School of Computer Science, University of Nottingham, Wollaton Road, Nottingham NG8 1BB, UK Search for other works by this author on: Oxford Academic Google Scholar H Neale H Neale b School of Computer Science, University of Nottingham, Wollaton Road, Nottingham NG8 1BB, UK Search for other works by this author on: Oxford Academic Google Scholar Interacting with Computers, Volume 15, Issue 2, April 2003, Pages 169–185, https://doi.org/10.1016/S0953-5438(03)00006-7 Published: 01 April 2003
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