International Journal of Computer Applications · 2014 · 11 citations · 6 references
ComputingComputer ScienceEducational TechnologyData ManagementDatabasesUser Experience DesignData NormalizationDatabase DesignDatabase ManagementDatabase NormalizationGame-based LearningUser ModelingGamification EffectsGamification In LearningGamified LearningLevelsNormal Form RepresentationNormalizationNormalization TheoryPlayer Modeling
This paper explores how gamification can be applied in learning the normalization concepts in database. Modeling the concept with game challenges improves the learning. The model consists of different levels; each level corresponding to a normal form. The levels are further divided into stages. On crossing each stage, the student (player) would get points depending on the difficulty level. The gamification provides positive effect; however, the effects are greatly dependent on the context in which the gamification is being implemented, as well as on the users using it. A good database design depends on tools required to minimize redundancy and anomalies, preserve known functional dependencies, prevent spurious information from emerging, and identifying keys. This proposed model will make learning normalization more interactive and easier.
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Engaging Engineering Students with Gamification
Gabriel Barata, Sandra Gama, Joaquim Jorge et al. · 2013 · 309 citations
Gamification-based assessment of group work
Laurent Moccozet, Camille Tardy, Wanda Opprecht et al. · 2013 · 73 citations
Education, Educational Assessment, Educational Technology +17