2009 · 12 citations · 26 references
ComputingBehavioral SciencesComputer ScienceInteraction DesignInteractive MediaUser Experience DesignAffective ComputingGame PlayingGame-based LearningVideo Game StudiesVirtual Environment DesignVirtual RealityAffective Facial ExpressionsGame PlayGameplay Experience
Up to now interaction in desktop games is mostly limited to keyboard and mouse input. This paper describes a desktop game, which uses emotional facial expressions as an additional input channel for creating a virtual flower in a digital universe. The game is being developed for children between 8 and 14 years old and was evaluated in a three-day field study with almost 300 children in the context of a shopping mall. The results show that more than two-thirds of the participants had fun playing the game. This was also confirmed by the high willingness to replay the game. Moreover, the study showed that the game provides the right amount of challenge to the players; it is approximately equally difficult for younger and older children.
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Penelope Sweetser, Peta Wyeth · Computers in entertainment · 2005 · 2.1K citations
Research methods in psychology
Christopher Eccleston · Journal of Psychosomatic Research · 1996 · 731 citations
Heuristics for designing enjoyable user interfaces
Thomas W. Malone · 1982 · 450 citations · Full text
Arts, Computer Science, Design +16
Research Methods in Psychology
Journal of Environmental Psychology · 1994 · 426 citations