2000 · 77 citations · 14 references
Mathematical ProgrammingMulti-agent GameEngineeringGame TheoryComputational Game TheoryMarket DesignOperations ResearchNetwork GameMulti-agent Resource AllocationAlgorithmic Mechanism DesignCombinatorial OptimizationComputational PriorityMechanism DesignMobile ComputingMulti-agent Mechanism DesignEdge ComputingBusinessResource AllocationAlgorithmic Game Theory
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players being agents purchasing service from a common server. We show that there exists a computable Nash equilibrium when agents have perfect information into the future. We simulate a network of hosts and agents using our strategy to show that our resource-allocation mechanism effectively prioritizes agents according to their endowments.
14
Network Flows: Theory, Algorithms, and Applications.
David K. Smith, Ravindra K. Ahuja, Thomas L. Magnanti et al. · Journal of the Operational Research Society · 1994 · 8.1K citations · Full text
Network flows: Theory, algorithms and applications
Discrete Applied Mathematics · 1994 · 2.6K citations
Seven good reasons for mobile agents
Danny B. Lange, Mitsuru Oshima · Communications of the ACM · 1999 · 872 citations · Full text