Publication | Closed Access
Evolving robust gaits with AIBO
125
Citations
13
References
2002
Year
Unknown Venue
Artificial IntelligenceEngineeringEducationIntelligent SystemsEntertainment RobotEvolution StrategySoft RoboticsLegged RobotRobot LearningKinematicsRobust GaitsEmbodied RoboticsHumanoid RobotInteractive EvolutionSony Entertainment RobotDesignDifferent AibosEvolutionary RoboticsEvolutionary AlgorithmAutomationHuman MovementTechnologyRobotics
An evolutionary algorithm is used to evolve gaits with the Sony entertainment robot, AIBO. All processing is handled by the robot's on-board computer with individuals evaluated using the robot's hardware. By sculpting the experimental environment, we increase the robustness to different surface types and different AIBOs. Evolved gaits are faster than those created by hand. Using this technique we evolve a gait used in the consumer version of AIBO.
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