2007 · 201 citations · 29 references
Near-optimal Character AnimationEngineeringComputer AnimationMotor ControlAdvanced Motion ControlKinesiologyMotion CaptureInteractive ControlVirtual RealityRobot LearningKinematicsHealth SciencesMotion SynthesisComputer ScienceMotion Capture DataPhysically Based AnimationMechanical SystemsRoboticsCharacter Animation
We present a new approach to realtime character animation with interactive control. Given a corpus of motion capture data and a desired task, we automatically compute near-optimal controllers using a low-dimensional basis representation. We show that these controllers produce motion that fluidly responds to several dimensions of user control and environmental constraints in realtime. Our results indicate that very few basis functions are required to create high-fidelity character controllers which permit complex user navigation and obstacle-avoidance tasks.
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Lucas Kovar, Michael Gleicher, Frédéric Pighin · 2008 · 1.1K citations
Interactive control of avatars animated with human motion data
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma et al. · 2002 · 860 citations
Andrew Witkin, Zoran Popović · 1995 · 589 citations · Full text
Lucas Kovar, Michael Gleicher, Frédéric Pighin · ACM Transactions on Graphics · 2002 · 586 citations