2009 · 19 citations · 3 references
EducationEducational AssessmentEducational TechnologyE-learningInstructional DesignPedagogyCollaborative Learning EnvironmentsE-learning DesignEducational Technology IntegrationOnline CollaborationOnline LearningTechnology IntegrationCollaborative Digital LearningCollaborative Learning PlatformsCollaborative Learning ToolsCollaborative TechnologiesLearning Activities DesignScenario-based ExecutionScenario-based ModelingTechnology-integrated Pedagogy
Creating technology enhanced collaborative learning activities remains a difficult task. Despite the very serious and costly efforts deployed during the past years, teachers or trainers have not yet fully integrated the possibilities offered by the technology probably because the tools provided do not match their habits and requirements. In order to contribute resolving this issue, we propose OpenScenario, an open integrated e-infrastructure articulated around the notion of the 4 pillars of pedagogy that we coined recently. OpenScenario allows, through a unique interface, to access all tools and services required to flexibly create, deploy, monitor and assess scenario-based activities, and in particular pedagogical activities. In this paper we will briefly explain our approach, describe the theoretical basis of the 4 pillars of pedagogy, depict OpenScenario and illustrate one of its possible uses by describing EME, a real life fullyfledged application for competencies assessment.
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Davinia Hernández‐Leo, Miguel L. Bote‐Lorenzo, Juan I. Asensio‐Pérez et al. · IEEE Transactions on Education · 2007 · 35 citations · Full text